Analog Game Studies: Volume II

Analog Game Studies: Volume II

Analog Game Studies is a bi-monthy journal for the research and critique of analog games. We define analog games broadly and include work on tabletop and live-action role-playing games, board games, card games, pervasive games, game-like performances, carnival games, experimental games, and more. Analog Game Studies was founded to reserve a space for scholarship on analog games in the wider field of game studies.

Download Now

Author
Publisher Lulu.com
Release Date
ISBN 1365640930
Pages 264 pages
Rating 4/5 (33 users)

More Books:

Analog Game Studies: Volume II
Language: en
Pages: 264
Authors: Aaron Trammell
Categories: Education
Type: BOOK - Published: 2017-05-05 - Publisher: Lulu.com

Analog Game Studies is a bi-monthy journal for the research and critique of analog games. We define analog games broadly and include work on tabletop and live-a
Analog Game Studies: Volume III
Language: en
Pages:
Authors: Evan Torner
Categories:
Type: BOOK - Published: - Publisher: Lulu.com

Analog Game Studies: Volume IV
Language: en
Pages: 262
Authors: Evan Torner
Categories:
Type: BOOK - Published: - Publisher: Lulu.com

Analog Game Studies: Volume I
Language: en
Pages: 218
Authors: Aaron Trammell
Categories: Education
Type: BOOK - Published: 2016-06-21 - Publisher: Lulu.com

Analog Game Studiesis a bi-monthy journal for the research and critique of analog games. We define analog games broadly and include work on tabletop and live-ac
Videogame Sciences and Arts
Language: en
Pages: 277
Authors: Nelson Zagalo
Categories: Computers
Type: BOOK - Published: 2019-12-26 - Publisher: Springer Nature

This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in Novemb
Location-Based Gaming
Language: en
Pages: 266
Authors: Dale Leorke
Categories: Social Science
Type: BOOK - Published: 2018-06-29 - Publisher: Springer

Location-based games emerged in the early 2000s following the commercialisation of GPS and artistic experimentation with ‘locative media’ technologies. Loca
Teaching Games and Game Studies in the Literature Classroom
Language: en
Pages: 257
Authors: Tison Pugh
Categories: Computers
Type: BOOK - Published: 2022-09-22 - Publisher: Bloomsbury Publishing

Teaching Games and Game Studies in the Literature Classroom offers practical suggestions for educators looking to incorporate ludic media, ranging from novels t
Tabletop
Language: en
Pages: 206
Authors: Drew Davidson
Categories: Education
Type: BOOK - Published: 2011-08 - Publisher: Lulu.com

In this volume, people of diverse backgrounds talk about tabletop games, game culture, and the intersection of games with learning, theater, and other forms. So
Games - Game Design - Game Studies
Language: en
Pages: 280
Authors: Gundolf S. Freyermuth
Categories:
Type: BOOK - Published: 2015-07-16 - Publisher: Transcript Verlag, Roswitha Gost, Sigrid Nokel u. Dr. Karin Werner

How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production
U.S. Government Research & Development Reports
Language: en
Pages:
Authors:
Categories: Technology
Type: BOOK - Published: 1970 - Publisher: